Selection now handles empty lines less counter-intuitively.
Now, when you are selecting a region, you will get all empty lines that happen to be in it, including trailing ones. Last line terminator is omitted as it previously was, though. Signed-off-by: Christoph Lohmann <20h@r-36.net>
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parent
da182612b7
commit
e5ff746430
1 changed files with 2 additions and 5 deletions
7
st.c
7
st.c
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@ -752,7 +752,7 @@ bpress(XEvent *e) {
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void
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void
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selcopy(void) {
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selcopy(void) {
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char *str, *ptr;
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char *str, *ptr;
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int x, y, bufsize, isselected = 0, size;
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int x, y, bufsize, size;
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Glyph *gp, *last;
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Glyph *gp, *last;
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if(sel.bx == -1) {
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if(sel.bx == -1) {
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@ -763,7 +763,6 @@ selcopy(void) {
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/* append every set & selected glyph to the selection */
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/* append every set & selected glyph to the selection */
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for(y = sel.b.y; y < sel.e.y + 1; y++) {
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for(y = sel.b.y; y < sel.e.y + 1; y++) {
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isselected = 0;
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gp = &term.line[y][0];
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gp = &term.line[y][0];
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last = gp + term.col;
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last = gp + term.col;
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@ -774,8 +773,6 @@ selcopy(void) {
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for(x = 0; gp <= last; x++, ++gp) {
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for(x = 0; gp <= last; x++, ++gp) {
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if(!selected(x, y)) {
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if(!selected(x, y)) {
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continue;
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continue;
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} else {
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isselected = 1;
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}
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}
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size = utf8size(gp->c);
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size = utf8size(gp->c);
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@ -792,7 +789,7 @@ selcopy(void) {
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* st.
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* st.
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* FIXME: Fix the computer world.
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* FIXME: Fix the computer world.
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*/
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*/
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if(isselected && y < sel.e.y)
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if(y < sel.e.y)
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*ptr++ = '\n';
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*ptr++ = '\n';
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}
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}
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*ptr = 0;
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*ptr = 0;
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