Speeding up the drawing, then all characters are known.
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9c44229c62
commit
addc848345
1 changed files with 103 additions and 81 deletions
184
st.c
184
st.c
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@ -437,7 +437,7 @@ typedef struct {
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*/
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*/
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static Fontcache frc[256];
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static Fontcache frc[256];
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static int frccur = 0, frclen = 0;
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static int frccur = -1, frclen = 0;
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ssize_t
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ssize_t
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xwrite(int fd, char *s, size_t len) {
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xwrite(int fd, char *s, size_t len) {
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@ -2410,7 +2410,7 @@ xunloadfonts(void)
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ip = LEN(frc) - 1;
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ip = LEN(frc) - 1;
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XftFontClose(xw.dpy, frc[ip].font);
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XftFontClose(xw.dpy, frc[ip].font);
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}
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}
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frccur = 0;
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frccur = -1;
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frclen = 0;
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frclen = 0;
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XftFontClose(xw.dpy, dc.font.match);
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XftFontClose(xw.dpy, dc.font.match);
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@ -2532,11 +2532,12 @@ xinit(void) {
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void
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void
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xdraws(char *s, Glyph base, int x, int y, int charlen, int bytelen) {
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xdraws(char *s, Glyph base, int x, int y, int charlen, int bytelen) {
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int winx = borderpx + x * xw.cw, winy = borderpx + y * xw.ch,
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int winx = borderpx + x * xw.cw, winy = borderpx + y * xw.ch,
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width = charlen * xw.cw, u8clen, xp, i, frp, frcflags;
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width = charlen * xw.cw, xp, i;
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int frp, frcflags;
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int u8fl, u8fblen, u8cblen, doesexist;
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char *u8c, *u8fs;
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long u8char;
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long u8char;
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char *u8c;
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Font *font = &dc.font;
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Font *font = &dc.font;
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XftFont *sfont;
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FcResult fcres;
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FcResult fcres;
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FcPattern *fcpattern, *fontpattern;
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FcPattern *fcpattern, *fontpattern;
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FcFontSet *fcsets[] = { NULL };
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FcFontSet *fcsets[] = { NULL };
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@ -2608,11 +2609,6 @@ xdraws(char *s, Glyph base, int x, int y, int charlen, int bytelen) {
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bg = temp;
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bg = temp;
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}
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}
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/* Width of the whole string that should be printed. */
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XftTextExtentsUtf8(xw.dpy, font->match, (FcChar8 *)s, bytelen,
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&extents);
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width = extents.xOff;
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/* Intelligent cleaning up of the borders. */
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/* Intelligent cleaning up of the borders. */
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if(x == 0) {
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if(x == 0) {
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xclear(0, (y == 0)? 0 : winy, borderpx,
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xclear(0, (y == 0)? 0 : winy, borderpx,
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@ -2630,85 +2626,111 @@ xdraws(char *s, Glyph base, int x, int y, int charlen, int bytelen) {
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/* Clean up the region we want to draw to. */
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/* Clean up the region we want to draw to. */
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XftDrawRect(xw.draw, bg, winx, winy, width, xw.ch);
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XftDrawRect(xw.draw, bg, winx, winy, width, xw.ch);
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/*
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* Step through all UTF-8 characters one by one and search in the font
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* cache ring buffer, whether there was some font found to display the
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* unicode value of that UTF-8 character.
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*/
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fcsets[0] = font->set;
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fcsets[0] = font->set;
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for (xp = winx; bytelen > 0; ) {
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for (xp = winx; bytelen > 0;) {
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u8c = s;
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u8clen = utf8decode(s, &u8char);
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s += u8clen;
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bytelen -= u8clen;
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sfont = font->match;
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/*
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/*
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* Only check the font cache or load new fonts, if the
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* Search for the range in the to be printed string of glyphs
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* characters is not represented in main font.
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* that are in the main font. Then print that range. If
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* some glyph is found that is not in the font, do the
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* fallback dance.
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*/
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*/
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if (!XftCharExists(xw.dpy, font->match, u8char)) {
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u8fs = s;
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frp = frccur;
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u8fblen = 0;
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/* Search the font cache. */
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u8fl = 0;
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for (i = 0; i < frclen; i++, frp--) {
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for (;;) {
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if (frp <= 0)
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u8c = s;
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frp = LEN(frc) - 1;
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u8cblen = utf8decode(s, &u8char);
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s += u8cblen;
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bytelen -= u8cblen;
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if (frc[frp].c == u8char
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doesexist = XftCharIndex(xw.dpy, font->match, u8char);
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if (!doesexist || bytelen <= 0) {
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if (bytelen <= 0) {
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if (doesexist) {
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u8fl++;
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u8fblen += u8cblen;
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}
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}
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if (u8fl > 0) {
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XftDrawStringUtf8(xw.draw, fg,
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font->match, xp,
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winy + font->ascent,
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(FcChar8 *)u8fs,
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u8fblen);
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xp += font->width * u8fl;
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}
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break;
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}
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u8fl++;
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u8fblen += u8cblen;
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}
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if (doesexist)
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break;
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frp = frccur;
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/* Search the font cache. */
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for (i = 0; i < frclen; i++, frp--) {
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if (frp <= 0)
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frp = LEN(frc) - 1;
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if (frc[frp].c == u8char
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&& frc[frp].flags == frcflags) {
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&& frc[frp].flags == frcflags) {
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break;
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break;
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}
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}
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}
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if (i >= frclen) {
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/*
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* Nothing was found in the cache. Now use
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* some dozen of Fontconfig calls to get the
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* font for one single character.
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*/
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fcpattern = FcPatternDuplicate(font->pattern);
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fccharset = FcCharSetCreate();
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FcCharSetAddChar(fccharset, u8char);
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FcPatternAddCharSet(fcpattern, FC_CHARSET,
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fccharset);
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FcPatternAddBool(fcpattern, FC_SCALABLE,
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FcTrue);
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FcConfigSubstitute(0, fcpattern,
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FcMatchPattern);
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FcDefaultSubstitute(fcpattern);
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fontpattern = FcFontSetMatch(0, fcsets,
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FcTrue, fcpattern, &fcres);
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frccur++;
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frclen++;
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if (frccur >= LEN(frc))
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frccur = 0;
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if (frclen >= LEN(frc)) {
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frclen = LEN(frc);
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XftFontClose(xw.dpy, frc[frccur].font);
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}
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/*
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* Overwrite or create the new cache entry
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* entry.
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*/
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frc[frccur].font = XftFontOpenPattern(xw.dpy,
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fontpattern);
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frc[frccur].c = u8char;
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frc[frccur].flags = frcflags;
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FcPatternDestroy(fcpattern);
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FcCharSetDestroy(fccharset);
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frp = frccur;
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}
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sfont = frc[frp].font;
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}
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}
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XftDrawStringUtf8(xw.draw, fg, sfont, xp, winy + sfont->ascent,
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/* Nothing was found. */
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(FcChar8 *)u8c, u8clen);
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if (i >= frclen) {
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/*
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* Nothing was found in the cache. Now use
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* some dozen of Fontconfig calls to get the
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* font for one single character.
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*/
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fcpattern = FcPatternDuplicate(font->pattern);
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fccharset = FcCharSetCreate();
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FcCharSetAddChar(fccharset, u8char);
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FcPatternAddCharSet(fcpattern, FC_CHARSET,
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fccharset);
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FcPatternAddBool(fcpattern, FC_SCALABLE,
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FcTrue);
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FcConfigSubstitute(0, fcpattern,
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FcMatchPattern);
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FcDefaultSubstitute(fcpattern);
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fontpattern = FcFontSetMatch(0, fcsets,
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FcTrue, fcpattern, &fcres);
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/*
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* Overwrite or create the new cache entry
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* entry.
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*/
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frccur++;
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frclen++;
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if (frccur >= LEN(frc))
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frccur = 0;
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if (frclen > LEN(frc)) {
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frclen = LEN(frc);
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XftFontClose(xw.dpy, frc[frccur].font);
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}
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frc[frccur].font = XftFontOpenPattern(xw.dpy,
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fontpattern);
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frc[frccur].c = u8char;
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frc[frccur].flags = frcflags;
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FcPatternDestroy(fcpattern);
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FcCharSetDestroy(fccharset);
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frp = frccur;
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}
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XftDrawStringUtf8(xw.draw, fg, frc[frp].font,
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xp, winy + frc[frp].font->ascent,
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(FcChar8 *)u8c, u8cblen);
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xp += font->width;
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xp += font->width;
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}
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}
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