Removed redundant check in draw code.

We're now clearing empty areas with spaces, so there is no point to check
if character contains non-empty string.

Signed-off-by: Christoph Lohmann <20h@r-36.net>
This commit is contained in:
Alexander Sedov 2013-04-24 02:34:59 +04:00 committed by Christoph Lohmann
parent 048c54fd5b
commit 011c0f9e5b

2
st.c
View file

@ -3096,7 +3096,7 @@ drawregion(int x1, int y1, int x2, int y2) {
ic = ib = ox = 0; ic = ib = ox = 0;
for(x = x1; x < x2; x++) { for(x = x1; x < x2; x++) {
new = term.line[y][x]; new = term.line[y][x];
if(ena_sel && *(new.c) && selected(x, y)) if(ena_sel && selected(x, y))
new.mode ^= ATTR_REVERSE; new.mode ^= ATTR_REVERSE;
if(ib > 0 && (ATTRCMP(base, new) if(ib > 0 && (ATTRCMP(base, new)
|| ib >= DRAW_BUF_SIZ-UTF_SIZ)) { || ib >= DRAW_BUF_SIZ-UTF_SIZ)) {